Company patents
CFPH, LLC
CFPH, LLC's patent strategy shows a surprising and significant shift away from its core areas, with "Coin / Token Operated Apparatus" (59.5% of portfolio) declining by 70.3% so far in 2026, and "Business Methods & Fintech" (46.5% of portfolio) also seeing a substantial 54.3% decline in the same period, indicating a broad de-prioritization of its traditional consumer and fintech focuses. Despite this, there's an emerging focus in "Routing, Switching & QoS" and "Computer Vision," both experiencing a 200.0% year-over-year growth in 2026, albeit from a small base.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
439 US filings (since 2023) · 12 categories · 16 themes
Systems and methods for enhancing player retention, offering incentives, and managing player accounts and credits across multiple gaming sessions, machines, or venues to foster continued participation.
Innovations in the core gameplay features, display technologies, and player interaction methods for electronic gaming machines and systems. This includes novel ways to trigger awards, display outcomes, and control game actions.
Technologies designed to prevent, detect, and audit fraudulent activities or tampering within gaming establishments and electronic transaction systems, ensuring integrity of games and financial operations.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Systems designed to streamline and automate various commercial transactions, including mobile-enhanced processes, secure online checkouts, customer service interactions, and privilege issuance, often leveraging digital authentication.
Design and mechanics of physical board games, card games, and puzzles, often incorporating strategic elements, educational goals, or unique physical components.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Techniques and systems designed to monitor network health, diagnose issues, optimize traffic flow, and ensure continuous operation and reduced downtime in complex network environments, including cloud and storage area networks.
Methods and systems for integrating, transforming, and managing complex or domain-specific data from disparate sources into a unified structure, often for specific applications like social networks, genomics, or business forms.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Systems and methods for collecting, processing, and ensuring the quality and consistency of data used for network monitoring, asset management, and operational decision-making, including conflict detection and reliability scoring.
Mechanisms to facilitate the secure exchange of data between different entities or systems while enforcing usage policies, managing digital content rights, and ensuring data consistency during replication or transfer.
Systems and methods for automatically deploying, configuring, and updating network devices and services, including software updates, client onboarding, and topology management across various network types.
Utilizing specialized hardware components such as network processing units (NPUs) or dedicated acceleration circuits to offload and speed up network packet processing, traffic generation, or time-sensitive network operations.
Enhancements to the physical and data link layers of network communication, focusing on hardware components, signal integrity, power efficiency, and efficient data transfer mechanisms for specific interfaces and buses.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Patents
Showing 661-670 of 688