Company patents
CYGAMES, INC.
CYGAMES, INC. surprisingly maintains a highly concentrated patent strategy, with 87.5% of its portfolio in Games & Gaming, despite a significant 67.3% decline in patenting activity in this core area so far in 2026. While other categories like Input/Output & User Interfaces and Image Processing show minor activity, the consistent, albeit small, patenting in Coin / Token Operated Apparatus (4.5% of portfolio) suggests a steady, niche focus within its broader consumer sector strategy.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
176 US filings (since 2023) · 5 categories · 10 themes
Innovations in the core gameplay features, display technologies, and player interaction methods for electronic gaming machines and systems. This includes novel ways to trigger awards, display outcomes, and control game actions.
Systems and methods for enhancing player retention, offering incentives, and managing player accounts and credits across multiple gaming sessions, machines, or venues to foster continued participation.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Design and mechanics of physical board games, card games, and puzzles, often incorporating strategic elements, educational goals, or unique physical components.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Patents
Showing 1-10 of 248