Company patents
GOERTEK INC.
GOERTEK INC. demonstrates a surprising shift in its patent strategy, with a significant decline in its dominant 'Loudspeakers & Microphones' category, which represents 44.7% of its portfolio but saw a 43.9% YoY drop in 2025 and a 65.0% decline so far in 2026. This contrasts with an emerging focus on 'Games & Gaming', which experienced a remarkable 333.3% YoY growth in 2025, despite its smaller share of 5.3% of the total portfolio.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
580 US filings (since 2023) · 12 categories · 34 themes
Engineering solutions for optimizing the acoustic performance and mechanical stability of loudspeakers, including diaphragm materials, spider geometries, vibration suppression, and integration into other devices.
Integration of advanced functionalities into headphones, earphones, or hearing aids, such as multi-device connectivity, health monitoring sensors, custom fitting mechanisms, and intelligent audio switching or control.
Design and manufacturing techniques for microelectromechanical systems (MEMS) microphones, focusing on physical components like diaphragms, movable masses, and housing for improved performance, heat management, or fluid interaction.
Optical systems and components specifically designed for head-mounted displays, augmented reality (AR) glasses, and virtual reality (VR) headsets, focusing on image projection, waveguide integration, and display durability.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Adjusting audio presentation parameters in real-time or based on user-specific profiles, environmental conditions, or content characteristics to optimize the listening experience.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Techniques for enhancing, encoding, decoding, or separating speech and audio signals, often involving multi-microphone arrays, acoustic echo cancellation, beamforming, or advanced audio compression for improved clarity and quality.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Application of neural networks and AI/ML models within hearing devices or audio systems to enhance, filter, or process audio signals for improved user experience, such as speech understanding or noise reduction.
Systems that combine light sources, waveguides, and display elements into unified products for backlighting, automotive applications, general lighting, or color-corrected displays.
Algorithms and hardware implementations within display drivers or associated components to enhance visual quality, resolution, or color reproduction, including upscaling, dithering, and compensation for display artifacts like crosstalk.
Development of devices and methods for non-invasive or minimally invasive collection and analysis of physiological data, often from wearable sensors, to monitor health, activity, or specific conditions.
Systems and methods for integrating and managing spatial audio within extended reality (XR), virtual reality (VR), or augmented reality (AR) environments, often involving dynamic audio source positioning, streaming, and synchronization with visual elements.
Systems that employ imaging and image processing to automatically detect defects, verify states, or ensure quality control in manufactured goods, printed materials, or industrial processes.
Techniques and hardware architectures designed to efficiently generate and display complex 3D graphics, particularly for interactive applications like virtual reality, focusing on speed and visual quality.
Engineering of artificial subwavelength structures (meta-atoms) to create metasurfaces that manipulate light properties (phase, polarization, wavelength) for multi-functional optical devices.
Development of sophisticated optical lens assemblies and computational methods to achieve high-resolution, precise, or specialized imaging, often for medical or scientific applications.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Methods and apparatus for improving the visual fidelity, resolution, or compression efficiency of video signals, often through advanced processing, up-scaling, or neural network-based filters.
Techniques for efficiently supplying power to electronic devices, managing battery charge/discharge cycles, optimizing power consumption, and converting power between different voltage levels or AC/DC for improved energy efficiency and longevity.
Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.
Signal processing techniques for multi-microphone systems to enhance desired audio signals and suppress noise or interference by spatially filtering sound sources, improving signal-to-noise ratio and channel separation.
Algorithms and systems for generating, optimizing, and executing trajectories for autonomous vehicles or robots to move through an environment, often involving obstacle avoidance, route validation, and goal reaching.
Techniques for efficiently representing, compressing, and decompressing spatial audio information, such as inter-channel phase/time differences, directional components, or higher-order ambisonics, for storage or transmission.
Systems that combine data from multiple camera sensors or capture multiple images from different perspectives or qualities, often involving image processing techniques like synthesis to create enhanced or comprehensive views.
Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.
Techniques and circuits for optimizing power consumption, voltage stability, and energy efficiency in display panels, often involving dynamic voltage scaling, duty cycle control, or remnant voltage management.
Methods and circuits for coordinating the timing of display signals, data transmission, and control signals across various display components, ensuring proper image rendering and efficient operation.
Medical devices and methods for treating hearing loss or tinnitus, primarily through electrical stimulation via implanted electrodes in the cochlear region, including fitting and neural response modeling.
Processes for creating or manipulating three-dimensional digital representations of objects or environments, including mesh generation, surface fitting, and depth estimation from multiple views.
Methods and systems for identifying synthetic or manipulated speech (deepfake audio) using forensic analysis of audio features, such as breath patterns, vocoder signatures, or machine learning models to determine authenticity.
User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.
Development and optimization of novel neural network layers or architectures specifically designed to improve performance or efficiency for computer vision tasks.
Patents
Showing 1-10 of 32
Neural Network Audio Processing