Company patents

InterDigital VC Holdings, Inc.

InterDigital VC Holdings, Inc. maintains a dominant focus on "Pictorial / Video Communications," representing 84.9% of its portfolio, which saw a robust 26.3% YoY growth in 2025 before a partial year decline of -49.7% so far in 2026. Despite this core strength, the company is surprisingly showing an emerging focus on "Machine Learning & AI," with a significant 150.0% YoY growth in patent filings so far in 2026, indicating a strategic shift towards integrating AI into its communication technologies.

Patent Trend by Technology Area

Yearly patent publications since 2023

Product themes

Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.

523 US filings (since 2023) · 12 categories · 18 themes

Video Quality & Encoding Optimization is up +35.2% YoY. Worth a look.
Video Quality & Encoding Optimization

Methods and apparatus for improving the visual fidelity, resolution, or compression efficiency of video signals, often through advanced processing, up-scaling, or neural network-based filters.

Pictorial / Video CommunicationsComputer Vision
Who else files here? →
423since 2023
+35.2%YoY
Video Enhancement & Object Tracking

Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.

Image Processing
Who else files here? →
362since 2023
+27.6%YoY
Advanced Image Processing for Displays

Algorithms and hardware implementations within display drivers or associated components to enhance visual quality, resolution, or color reproduction, including upscaling, dithering, and compensation for display artifacts like crosstalk.

Display Drivers
Who else files here? →
77since 2023
+35.0%YoY
Vision-Based Object & Pose Estimation

Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.

Computer Vision
Who else files here? →
66since 2023
+50.0%YoY
AR/VR User Interfaces

Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.

Input/Output & User Interfaces
Who else files here? →
61since 2023
-42.3%YoY
Multi-modal Sensor Fusion

Techniques for combining data from disparate sensor types (e.g., cameras, radar, mobile device signals) to achieve a more robust and comprehensive understanding of an environment or subject, often leveraging machine learning for interpretation and correlation.

Computer Vision
Who else files here? →
27since 2023
0.0%YoY
Multi-Sensor Imaging & Synthesis

Systems that combine data from multiple camera sensors or capture multiple images from different perspectives or qualities, often involving image processing techniques like synthesis to create enhanced or comprehensive views.

Pictorial / Video Communications
Who else files here? →
20since 2023
0.0%YoY
Wearable Display Optics

Optical systems and components specifically designed for head-mounted displays, augmented reality (AR) glasses, and virtual reality (VR) headsets, focusing on image projection, waveguide integration, and display durability.

Optical Elements & Systems
Who else files here? →
17since 2023
-50.0%YoY
Adaptive Media Delivery & Caching

Methods and systems for efficiently distributing and delivering media content, including techniques for multi-source streaming, content caching, and optimizing delivery based on network conditions or device capabilities.

Streaming & Real-Time Media
Who else files here? →
14since 2023
+250.0%YoY
Interactive & Generative Display Systems

Technologies that create dynamic and interactive visual content for displays, including virtual/wearable systems, by generating overlays, replacing input streams, or merging real-time user actions with digital environments.

Pictorial / Video Communications
Who else files here? →
14since 2023
-87.5%YoY
Interactive 3D Data Visualization

Methods and systems for displaying complex data in three-dimensional graphical formats, allowing users to manipulate, explore, and derive insights from the data through interactive controls.

Input/Output & User Interfaces
Who else files here? →
13since 2023
-40.0%YoY
Collaborative User Experiences

User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.

Input/Output & User Interfaces
Who else files here? →
11since 2023
-40.0%YoY
Real-time Graphics Renderingfiltered

Techniques and hardware architectures designed to efficiently generate and display complex 3D graphics, particularly for interactive applications like virtual reality, focusing on speed and visual quality.

Image Processing
Who else files here? →
8since 2023
+33.3%YoY
Wearable & Mobile Interaction

Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.

Input/Output & User Interfaces
Who else files here? →
5since 2023
n/a
3D Reconstruction & Modeling

Processes for creating or manipulating three-dimensional digital representations of objects or environments, including mesh generation, surface fitting, and depth estimation from multiple views.

Image Processing
Who else files here? →
2since 2023
n/a
AI/ML Hardware Acceleration

Specialized hardware, architectural designs, and computational methods to improve the speed, efficiency, and security of artificial intelligence and machine learning model execution, particularly for inference and data processing.

Machine Learning & AI
Who else files here? →
1since 2023
new
Quantum Machine Learning

Developing and applying machine learning algorithms that leverage quantum computing principles, such as quantum circuits or autoencoders, for tasks like simulation or data processing.

Machine Learning & AI
Who else files here? →
1since 2023
new
Communication Network Session Management

Systems and methods for establishing, maintaining, modifying, and terminating communication sessions across various network architectures, including service discovery, resource allocation, and resilience mechanisms.

Streaming & Real-Time Media
Who else files here? →
1since 2023
new

Patents

Page 1 of 2
US 11893679 B2GRANTED
G06T15/20

Methods for transmitting and rendering a 3D scene, method for generating patches, and corresponding devices and computer programs

Filed:2020-07-15Pub:2024-02-06
Applicant:INTERDIGITAL VC HOLDINGS, INC.

The disclosure discloses methods and devices for transmitting and rendering a 3D scene. The method for transmitting comprises: segmenting a space into m angular sectors, the m angular sectors each corresponding to an angular distance from a viewport, and the space into n depth ranges; obtaining ( 11 ) at least one first patch, generated from a first view of the 3D scene, said at least one first patch comprising a texture component and a depth component; obtaining ( 12 ) at least one atlas, generated from at least one second view of the 3D scene, said at least one atlas being built by packing together at least one second patch generated for at least one point of one of said second view that is not visible in another view of the 3D scene and that belongs to a same angular sector among the m angular sectors, and a same depth range among the n depth ranges, at least one of morn being greater than or equal to 2, said at least one second patch comprising a texture component and a depth component, wherein each of the at least one first patch and the at least one second patch is based on at least one of a sector and a depth; generating ( 13 ) a first subset of streams comprising m′ pairs of streams and a second subset of streams comprising m′×n′ pairs of streams; and transmitting ( 14 ) the first and second subsets of streams to the terminal.