Company patents
KING.COM LIMITED
KING.COM LIMITED's patent strategy is heavily concentrated in Games & Gaming, representing 74.0% of its portfolio, yet this core area has seen a significant decline of 28.6% in 2025 and 60.0% so far in 2026. Surprisingly, despite being a gaming company, there's a notable shift away from computing infrastructure categories like Databases & Information Retrieval, which saw a 100.0% decline so far in 2026, and Machine Learning & AI, also down 100.0% so far in 2026, suggesting a potential reliance on external solutions or a re-evaluation of internal R&D in these areas.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
50 US filings (since 2023) · 12 categories · 14 themes
Innovations in the core gameplay features, display technologies, and player interaction methods for electronic gaming machines and systems. This includes novel ways to trigger awards, display outcomes, and control game actions.
Systems and methods for enhancing player retention, offering incentives, and managing player accounts and credits across multiple gaming sessions, machines, or venues to foster continued participation.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Design and mechanics of physical board games, card games, and puzzles, often incorporating strategic elements, educational goals, or unique physical components.
Techniques for distributing computational tasks, data storage, and service logic across cloud data centers, edge devices, and user equipment to improve performance, resilience, or resource utilization. This includes architectures for split rendering, decentralized ledgers, and microservices.
User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.
Methods and systems for integrating, transforming, and managing complex or domain-specific data from disparate sources into a unified structure, often for specific applications like social networks, genomics, or business forms.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Features within messaging platforms that enhance user interaction and content consumption through intelligent suggestions, content persistence mechanisms, engagement analytics, and adaptive presentation of conversational media.
Core infrastructure and operational techniques for efficient and reliable message handling, including server-side logic for managing subscriptions, aggregating messages, optimizing network connections, and ensuring data consistency across distributed messaging services.
Methods and systems for enhancing the security and privacy of electronic messages, often by integrating contextual data such as location, social network graphs, or user authentication levels to control access, filter content, or enable specific group interactions.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Platforms and methods for aggregating data from diverse sources, generating dynamic content, and delivering it efficiently to users, often involving social media, programmatic advertising, or interactive experiences within cloud environments.
Patents
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