Company patents
LEGO A/S
LEGO A/S, surprisingly, shows a significant shift away from its core 'Games & Gaming' category, which represents 12.3% of its portfolio but has seen a drastic decline of -100.0% so far in 2026 and -66.7% in 2025, indicating a potential re-evaluation of its traditional play experiences. Concurrently, while smaller in volume, the company has shown fluctuating interest in advanced manufacturing and computing technologies, with 'Manipulators & Robotics' experiencing a 100.0% YoY growth in 2025 before a -100.0% decline so far in 2026, and 'Computer Vision' also seeing a 100.0% YoY growth in 2024, suggesting an exploratory but inconsistent approach to integrating emerging tech.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
138 US filings (since 2023) · 6 categories · 8 themes
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Techniques for combining multiple materials or layers, often with specialized surface treatments, coatings, or assembly methods, to create functional or aesthetically enhanced plastic articles, including consumer goods and encapsulated electronics.
Methods and equipment for continuously shaping plastic materials by forcing them through a die, often involving screw extruders, heating elements, and downstream calibration.
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Processes involving the application of heat and pressure to shape thermoplastic or elastomeric materials, often using molds or presses, to achieve specific forms or material properties.
Development and application of polymer compositions designed for reprocessability, recyclability, or incorporating sustainable additives, often featuring reversible bonds or bio-based components.
Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Patents
Showing 1-9 of 9
Modular Game Peripherals