Company patents
Niantic, Inc.
Niantic, Inc's patent strategy reveals a surprising dual focus, with nearly half its portfolio dedicated to Image Processing (49.2%) and a significant emerging emphasis on Computer Vision, which saw a remarkable 100.0% year-over-year growth in both 2024 and 2025, reaching 12 patents in 2025, despite the partial data for 2026 showing a sharp decline in new filings across most categories, including its core Games & Gaming (51.6% of portfolio) which is down 84.2% so far in 2026.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
124 US filings (since 2023) · 12 categories · 18 themes
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Techniques for combining data from disparate sensor types (e.g., cameras, radar, mobile device signals) to achieve a more robust and comprehensive understanding of an environment or subject, often leveraging machine learning for interpretation and correlation.
Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.
Processes for creating or manipulating three-dimensional digital representations of objects or environments, including mesh generation, surface fitting, and depth estimation from multiple views.
Techniques and hardware architectures designed to efficiently generate and display complex 3D graphics, particularly for interactive applications like virtual reality, focusing on speed and visual quality.
Algorithms and hardware optimizations for rapidly identifying and characterizing relevant visual features (e.g., objects, motion, gradients) from images or video streams, often integrating machine learning for feature representation and recognition, with a focus on real-time performance and reduced computational cost.
Techniques utilizing deep learning models like Generative Adversarial Networks (GANs) or diffusion models to create new images, modify existing ones, or generate synthetic data based on various inputs or conditions.
Mobile applications and systems leveraging wireless communication and location data (e.g., GPS, RFID, geo-fencing) to provide context-specific services, transactions, or user interactions.
Integration and processing of data from diverse sensors (e.g., magnetometers, odometers, IMUs, vision sensors) to achieve robust and accurate positioning, especially in environments where GPS is unreliable or unavailable.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Methods and apparatus for improving the visual fidelity, resolution, or compression efficiency of video signals, often through advanced processing, up-scaling, or neural network-based filters.
Systems that combine data from multiple camera sensors or capture multiple images from different perspectives or qualities, often involving image processing techniques like synthesis to create enhanced or comprehensive views.
Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.
Techniques for distributing computational tasks, data storage, and service logic across cloud data centers, edge devices, and user equipment to improve performance, resilience, or resource utilization. This includes architectures for split rendering, decentralized ledgers, and microservices.
Enhancements to the physical and data link layers of network communication, focusing on hardware components, signal integrity, power efficiency, and efficient data transfer mechanisms for specific interfaces and buses.
Patents
Showing 181-181 of 181