Company patents
SIGHTFUL COMPUTERS LTD
SIGHTFUL COMPUTERS LTD's patent strategy shows a strong, almost exclusive focus on visual computing, with Image Processing (98.0%), Input/Output & User Interfaces (84.3%), and Optical Elements & Systems (78.4%) dominating its 51-patent portfolio. While these core areas saw explosive growth in 2024 (e.g., Image Processing at +1450.0% YoY), patenting activity has since declined significantly, with Hardware Platform (Cooling, Power, Packaging) showing a complete cessation of new patents so far in 2026 (YoY -100.0%), suggesting a potential shift away from underlying hardware infrastructure.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
51 US filings (since 2023) · 12 categories · 6 themes
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Technologies that create dynamic and interactive visual content for displays, including virtual/wearable systems, by generating overlays, replacing input streams, or merging real-time user actions with digital environments.
User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Optical systems and components specifically designed for head-mounted displays, augmented reality (AR) glasses, and virtual reality (VR) headsets, focusing on image projection, waveguide integration, and display durability.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Patents
Showing 51-51 of 51