Company patents
Sphere Entertainment Group, LLC
Sphere Entertainment Group, LLC's patent strategy reveals a strong, albeit fluctuating, focus on immersive experiences, with Image Processing (33.8% of portfolio) and Input/Output & User Interfaces (23.9%) as core areas. Surprisingly, despite a general slowdown in patenting across many categories so far in 2026, the company is rapidly emerging in Loudspeakers & Microphones, showing a +100.0% year-over-year growth in 2026, and Information Storage (Recording) with a +200.0% YoY growth, indicating a strategic push into foundational hardware components for their entertainment venues.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
71 US filings (since 2023) · 12 categories · 21 themes
Systems and methods for integrating and managing spatial audio within extended reality (XR), virtual reality (VR), or augmented reality (AR) environments, often involving dynamic audio source positioning, streaming, and synchronization with visual elements.
Technologies that create dynamic and interactive visual content for displays, including virtual/wearable systems, by generating overlays, replacing input streams, or merging real-time user actions with digital environments.
Techniques for efficiently representing, compressing, and decompressing spatial audio information, such as inter-channel phase/time differences, directional components, or higher-order ambisonics, for storage or transmission.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Adjusting audio presentation parameters in real-time or based on user-specific profiles, environmental conditions, or content characteristics to optimize the listening experience.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Methods and systems for displaying complex data in three-dimensional graphical formats, allowing users to manipulate, explore, and derive insights from the data through interactive controls.
Mechanisms and control systems for precise movement of optical lens elements, often for autofocus, zoom, or image stabilization, utilizing various driving principles (e.g., piezoelectric) and low-friction components.
Systems and components for projecting images, including light sources (e.g., laser), optical modulation elements (e.g., metasurfaces, spatial modulators), and optical paths for generating and displaying images.
Camera assemblies specifically designed for integration into vehicles, addressing challenges like mounting, field of view coverage, environmental robustness, and specialized imaging (e.g., near-infrared) for autonomous driving or safety.
Methods and apparatus for improving the visual fidelity, resolution, or compression efficiency of video signals, often through advanced processing, up-scaling, or neural network-based filters.
Systems that combine data from multiple camera sensors or capture multiple images from different perspectives or qualities, often involving image processing techniques like synthesis to create enhanced or comprehensive views.
Development of sophisticated optical lens assemblies and computational methods to achieve high-resolution, precise, or specialized imaging, often for medical or scientific applications.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Methods and materials used to construct robust and protective enclosures for electronic devices, focusing on structural integrity, impact resistance, thermal dissipation, and specialized material properties for enhanced durability.
Methods and structures for integrating and enclosing electronic components into compact, multi-functional modules, often involving embedded components, multi-layer substrates, and electromagnetic shielding for performance and miniaturization.
Mechanical structures and devices designed to support, stabilize, or mount cameras and related photographic equipment, often featuring quick-release mechanisms, damping, or adjustable components.
Mechanical features or components integrated into connector housings or mating interfaces to ensure secure engagement and prevent accidental disengagement.
User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.
Signal processing techniques for multi-microphone systems to enhance desired audio signals and suppress noise or interference by spatially filtering sound sources, improving signal-to-noise ratio and channel separation.
Techniques and hardware architectures designed to efficiently generate and display complex 3D graphics, particularly for interactive applications like virtual reality, focusing on speed and visual quality.
Patents
Showing 11-14 of 14
Spatial Audio Encoding & Compression