Company patents
STEELSERIES ApS
STEELSERIES ApS's patent strategy is heavily concentrated in Games & Gaming, accounting for 95.5% of its portfolio, yet this core area has seen a consistent decline in patenting activity over the past two years, with a -8.6% YoY drop in 2025 and a significant -93.8% decline so far in 2026. While categories like Speech Processing and Loudspeakers & Microphones showed rapid growth in 2025 (both +120.0% YoY), indicating an emerging focus on audio technologies, the overall patenting trend across most categories, including these, shows a sharp drop so far in 2026, suggesting a potential shift in IP strategy or a significant slowdown in new filings.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
112 US filings (since 2023) · 12 categories · 13 themes
Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Systems and methods for integrating and managing spatial audio within extended reality (XR), virtual reality (VR), or augmented reality (AR) environments, often involving dynamic audio source positioning, streaming, and synchronization with visual elements.
Adjusting audio presentation parameters in real-time or based on user-specific profiles, environmental conditions, or content characteristics to optimize the listening experience.
Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.
Techniques for enhancing, encoding, decoding, or separating speech and audio signals, often involving multi-microphone arrays, acoustic echo cancellation, beamforming, or advanced audio compression for improved clarity and quality.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Integration of advanced functionalities into headphones, earphones, or hearing aids, such as multi-device connectivity, health monitoring sensors, custom fitting mechanisms, and intelligent audio switching or control.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Application of neural networks and AI/ML models within hearing devices or audio systems to enhance, filter, or process audio signals for improved user experience, such as speech understanding or noise reduction.
Systems and devices that utilize controlled magnetic fields, often generated by electromagnets, to produce mechanical motion, precise positioning, or manipulate physical phenomena like plasma distribution.
Patents
Showing 1-10 of 181