Company patents

Topgolf International, Inc.

Topgolf International, Inc. surprisingly shows a strong and growing focus on its core "Sports Equipment" category, which constitutes 47.2% of its portfolio and saw a significant 75.0% YoY growth in 2025, despite a partial decline so far in 2026. While maintaining a notable presence in "Input/Output & User Interfaces" (25.0% of portfolio), the company appears to be shifting away from several computing and communications categories, with "Speech Processing," "Pictorial / Video Communications," and "Hardware Platform (Cooling, Power, Packaging)" all experiencing 100.0% YoY declines in 2026 or 2025.

Patent Trend by Technology Area

Yearly patent publications since 2023

Product themes

Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.

36 US filings (since 2023) · 7 categories · 6 themes

Advanced Golf Club & Ball Design

Innovations in golf club heads, shafts, and balls focusing on material science, aerodynamic properties, weight distribution, and impact response to improve player performance and product durability.

Sports Equipment
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16since 2023
+50.0%YoY
Video Enhancement & Object Tracking

Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.

Image Processing
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4since 2023
new
Ball & Net Sports Accessories

Apparatuses and systems designed for handling, storing, practicing with, or maintaining equipment used in ball and net sports, such as pickleball, baseball, or basketball.

Sports Equipment
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3since 2023
0.0%YoY
AR/VR User Interfaces

Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.

Input/Output & User Interfaces
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3since 2023
n/a
Collaborative User Experiences

User interface designs and systems that enable multiple users to interact with shared content, provide feedback, or coordinate activities, often across different devices or locations.

Input/Output & User Interfaces
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3since 2023
n/a
Wearable & Mobile Interaction

Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.

Input/Output & User Interfaces
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3since 2023
n/a

Patents

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