Company patents

Valve Corporation

Valve Corporation's patent strategy reveals a surprising emphasis on hardware innovation, with its largest category, Optical Elements & Systems, accounting for 38.2% of its portfolio, despite a recent decline of -7.7% in 2025 and a -66.7% drop so far in 2026. While core gaming-related categories like Games & Gaming (29.1% of portfolio) and Input/Output & User Interfaces (30.0% of portfolio) remain significant, their patenting activity has also seen recent declines, suggesting a potential shift in focus or a maturation of these areas.

Patent Trend by Technology Area

Yearly patent publications since 2023

Product themes

Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.

110 US filings (since 2023) · 12 categories · 17 themes

Wearable Display Optics

Optical systems and components specifically designed for head-mounted displays, augmented reality (AR) glasses, and virtual reality (VR) headsets, focusing on image projection, waveguide integration, and display durability.

Optical Elements & Systems
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52since 2023
0.0%YoY
AR/VR User Interfacesfiltered

Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.

Input/Output & User Interfaces
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28since 2023
-36.4%YoY
Modular Game Peripherals

Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.

Games & Gaming
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18since 2023
-57.1%YoY
Online & Cloud Gaming Platforms

Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.

Games & Gaming
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13since 2023
-25.0%YoY
Integrated Display & Illumination

Systems that combine light sources, waveguides, and display elements into unified products for backlighting, automotive applications, general lighting, or color-corrected displays.

Optical Elements & Systems
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12since 2023
+150.0%YoY
Advanced Display Backlight & Optics

Innovations in backlight units, optical films, and light management structures to enhance display performance, uniformity, viewing experience, or specific functionalities like touch.

Liquid Crystal & Optical Modulators
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11since 2023
+300.0%YoY
Immersive Audiovisual & Haptic Feedback

Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.

Games & Gaming
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10since 2023
-40.0%YoY
Video Enhancement & Object Tracking

Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.

Image Processing
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6since 2023
new
Intelligent Decision Support

Systems that process data to provide personalized recommendations, predict events, or automate decision-making processes based on learned patterns, user behavior, or environmental factors.

Databases & Information Retrieval
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5since 2023
n/a
Wearable & Mobile Interaction

Designing user interfaces and interaction methods specifically for mobile or wearable devices, enabling control of external systems, monitoring user states, or facilitating real-world transactions.

Input/Output & User Interfaces
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4since 2023
n/a
Advanced Optical Imaging & Lens Design

Development of sophisticated optical lens assemblies and computational methods to achieve high-resolution, precise, or specialized imaging, often for medical or scientific applications.

Optical Elements & Systems
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2since 2023
new
Vision-Based Object & Pose Estimation

Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.

Computer Vision
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2since 2023
new
Power Delivery & Battery Management

Techniques for efficiently supplying power to electronic devices, managing battery charge/discharge cycles, optimizing power consumption, and converting power between different voltage levels or AC/DC for improved energy efficiency and longevity.

Hardware Platform (Cooling, Power, Packaging)
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1since 2023
new
AI-Enhanced Sports Training & Monitoring

Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.

Games & Gaming
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1since 2023
n/a
Electrophoretic Display Control

Techniques for driving electrophoretic displays, including managing remnant voltage, optimizing particle movement, and specific addressing pulse schemes to improve optical quality and update speed.

Liquid Crystal & Optical Modulators
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1since 2023
n/a
Flexible/Foldable Device Structures

Engineering solutions for creating electronic devices with bendable, foldable, or stretchable form factors, often involving hinges, flexible displays, and sliding mechanisms to enable dynamic physical configurations.

Hardware Platform (Cooling, Power, Packaging)
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1since 2023
n/a
Multi-Sensor Imaging & Synthesis

Systems that combine data from multiple camera sensors or capture multiple images from different perspectives or qualities, often involving image processing techniques like synthesis to create enhanced or comprehensive views.

Pictorial / Video Communications
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1since 2023
n/a

Patents

Showing 1-10 of 65

AR/VR User Interfaces
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