Company patents
NCSOFT Corporation
NCSOFT Corporation's patent strategy reveals a surprising surge in core gaming technology, with "Games & Gaming" patents skyrocketing by 1100.0% in 2025 to represent 43.8% of its portfolio, alongside significant emerging focus areas like "Input/Output & User Interfaces" which grew by 100.0% in 2026 (so far). This indicates a strong commitment to enhancing user interaction within its primary domain, while also showing a notable shift away from several communication and computing categories, such as "Network Security & Access Control" and "Web & Cloud Service Protocols," both declining by 100.0% in 2025.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
48 US filings (since 2023) · 12 categories · 13 themes
Methods and apparatus for improving the visual fidelity, resolution, or compression efficiency of video signals, often through advanced processing, up-scaling, or neural network-based filters.
Methods and systems for improving the quality of video streams, generating intermediate frames, or continuously locating and following objects within a sequence of images, even under occlusion.
Methods and apparatus for detecting objects and determining their three-dimensional position and orientation (pose) using imagery or point cloud data, often for navigation, surveying, or environmental understanding.
Techniques for generating human-like text or other content using large pre-trained models, often involving prompt engineering, speculative decoding, or multi-modal inputs for content creation.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Systems and methods for authenticating users, devices, or applications, authorizing their access to resources based on policies, and managing digital identities across various platforms.
Techniques for rendering, interacting with, and managing content within augmented or virtual reality environments, including spatial tracking, gaze interaction, and dynamic multi-application display management.
Methods and systems for displaying complex data in three-dimensional graphical formats, allowing users to manipulate, explore, and derive insights from the data through interactive controls.
Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Technologies enabling the creation and management of virtual computing environments, including virtual machines and virtual desktops, with an emphasis on secure and efficient remote access, updates, and performance.
Techniques for combining and analyzing information from multiple distinct data modalities (e.g., text, image, video, audio, sensor data) to derive richer insights or improve system performance and decision-making.
Techniques utilizing deep learning models like Generative Adversarial Networks (GANs) or diffusion models to create new images, modify existing ones, or generate synthetic data based on various inputs or conditions.
Patents
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Virtualization & Secure Remote Access