Company patents

Skillz Platform Inc.

Skillz Platform Inc. surprisingly shows a significant decline in its core 'Games & Gaming' category, which represents 62.3% of its portfolio, with a -8.3% YoY drop in 2025 and no patents so far in 2026, indicating a potential shift away from its primary domain. Concurrently, while 'Web & Cloud Service Protocols' saw a 50.0% YoY growth in 2025, its patenting activity has also slowed significantly in 2026, with a -66.7% decline so far.

Patent Trend by Technology Area

Yearly patent publications since 2023

Product themes

Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.

53 US filings (since 2023) · 9 categories · 9 themes

Online & Cloud Gaming Platforms

Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.

Games & GamingCoin / Token Operated Apparatus
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34since 2023
-23.1%YoY
Player Engagement & Loyalty Systems

Systems and methods for enhancing player retention, offering incentives, and managing player accounts and credits across multiple gaming sessions, machines, or venues to foster continued participation.

Coin / Token Operated Apparatus
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30since 2023
-33.3%YoY
Modular Game Peripherals

Design and functionality of game controllers and input devices that allow for customization, modular component swapping, or specialized input methods beyond standard buttons.

Games & Gaming
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4since 2023
+100.0%YoY
Distributed Cloud/Edge Processing

Techniques for distributing computational tasks, data storage, and service logic across cloud data centers, edge devices, and user equipment to improve performance, resilience, or resource utilization. This includes architectures for split rendering, decentralized ledgers, and microservices.

Web & Cloud Service Protocols
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4since 2023
-50.0%YoY
Digital Asset Management

Technologies for securing, managing, and transacting with virtual currencies, non-fungible tokens (NFTs), and other blockchain-based digital assets, including hardware wallets and tokenization schemes for various purposes.

Business Methods & Fintech
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1since 2023
new
Data Integration & Content Delivery Platforms

Platforms and methods for aggregating data from diverse sources, generating dynamic content, and delivering it efficiently to users, often involving social media, programmatic advertising, or interactive experiences within cloud environments.

Web & Cloud Service Protocols
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1since 2023
new
AI-Enhanced Sports Training & Monitoring

Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.

Games & Gaming
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1since 2023
n/a
Immersive Audiovisual & Haptic Feedback

Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.

Games & Gaming
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1since 2023
n/a
Personalized Recommendations

Systems that use user data, preferences, and machine learning to generate tailored advice, product recommendations, goal-setting plans, or contextual information for individuals across different domains.

Business Methods & Fintech
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1since 2023
n/a

Patents

Showing 1-10 of 61

Page 1 of 7
US 20260135916 A1APPLICATION
H04L67/131

SYSTEM AND METHOD FOR REMOTELY CONTROLLING CLOUD-BASED CLIENT APPLICATIONS

Filed:2025-11-24Pub:2026-05-14
Applicant:Skillz Platform Inc.

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for remotely controlling cloud-based client applications. The method can include: receiving a first request from a client device of a first user to initiate an interactive session with a cloud-based client application and a second request from a cloud-connected client application controller of the first user to connect to the interactive session, wherein the cloud-based client application is configured to execute on a computing platform different from the client device and the cloud-connected application controller, and wherein the cloud-connected application controller is separate from and in communication with the client device; reserving, in response to the first request, an application engine from a pre-instantiated application engine pool of a plurality of pre-instantiated application engine pools within which the cloud-based client application executes remotely from the client device and the cloud-connected application controller; connecting, in response to the second request, to the cloud-connected client application controller separately from the client device; receiving interaction data as the first user engages with first media data associated with the cloud-based client application via the cloud-connected client application controller as the first media data is displayed to the first user via a display application executing on the client device; modifying the cloud-based client application executing within the application engine based on the received interaction data; and providing second media data associated with the modified cloud-based client application to the first user via the display application executing on the client device for interaction via the cloud-connected application controller.

US 12489816 B2GRANTED
H04L67/131

System and method for remotely controlling cloud-based client applications

Filed:2023-10-20Pub:2025-12-02
Applicant:Skillz Platform Inc.

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for remotely controlling cloud-based client applications. The method can include: receiving a first request from a client device of a first user to initiate an interactive session with a cloud-based client application and a second request from a cloud-connected client application controller of the first user to connect to the interactive session, wherein the cloud-based client application is configured to execute on a computing platform different from the client device and the cloud-connected application controller, and wherein the cloud-connected application controller is separate from and in communication with the client device; reserving, in response to the first request, an application engine from a pre-instantiated application engine pool of a plurality of pre-instantiated application engine pools within which the cloud-based client application executes remotely from the client device and the cloud-connected application controller; connecting, in response to the second request, to the cloud-connected client application controller separately from the client device; receiving interaction data as the first user engages with first media data associated with the cloud-based client application via the cloud-connected client application controller as the first media data is displayed to the first user via a display application executing on the client device; modifying the cloud-based client application executing within the application engine based on the received interaction data; and providing second media data associated with the modified cloud-based client application to the first user via the display application executing on the client device for interaction via the cloud-connected application controller.