Company patents
SQUARE ENIX CO., LTD.
SQUARE ENIX CO., LTD.'s patent strategy reveals a surprising shift away from its core "Games & Gaming" category, which, despite representing 71.4% of its portfolio, saw a significant 56.2% decline in patent filings from 2024 to 2025 and an 85.7% decline so far in 2026. This suggests a potential re-evaluation of its traditional intellectual property focus, with other categories like "Image Processing" and "Business Methods & Fintech" also experiencing sharp declines in 2025, indicating a broader slowdown in patenting activity across multiple areas.
Patent Trend by Technology Area
Yearly patent publications since 2023
Product themes
Product-level themes inferred from filings since 2023, with category chips showing where each theme appears. Select a theme to filter the patents below.
56 US filings (since 2023) · 7 categories · 11 themes
Systems and architectures that enable game execution, content delivery, and interactive social experiences through cloud infrastructure and live streaming technologies.
Technologies that create dynamic and interactive visual content for displays, including virtual/wearable systems, by generating overlays, replacing input streams, or merging real-time user actions with digital environments.
Games that integrate physical objects, real-world environments, or location data with virtual game elements to create interactive experiences.
Techniques for generating human-like text or other content using large pre-trained models, often involving prompt engineering, speculative decoding, or multi-modal inputs for content creation.
Technologies for securing, managing, and transacting with virtual currencies, non-fungible tokens (NFTs), and other blockchain-based digital assets, including hardware wallets and tokenization schemes for various purposes.
Technologies for generating artificial speech that is personalized, context-aware, or adaptable to specific virtual agents or messaging campaigns, often utilizing text-to-speech (TTS) and audio caching for efficient delivery.
Methods and systems for identifying synthetic or manipulated speech (deepfake audio) using forensic analysis of audio features, such as breath patterns, vocoder signatures, or machine learning models to determine authenticity.
Systems using artificial intelligence and machine learning to monitor athlete performance, provide personalized training plans, predict physiological responses, or create virtual representations for feedback and analysis.
Techniques and hardware architectures designed to efficiently generate and display complex 3D graphics, particularly for interactive applications like virtual reality, focusing on speed and visual quality.
AI systems designed to engage in natural language dialogue, maintain conversation state, understand user intent, and generate relevant responses, often across multiple communication channels or modalities.
Technologies that enhance player immersion through advanced graphics rendering, multi-sensory feedback (haptic, auditory), and synchronized interactive experiences in virtual or physical environments.
Patents
Showing 1-10 of 22
Online & Cloud Gaming Platforms